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Thread Statistics | Show CCP posts - 47 post(s) |
Kleb Siella
Caldari
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Posted - 2009.01.27 00:07:00 -
[1]
Originally by: Trebor Daehdoow
As the system is currently described, the likely final stability point will be heavily deathstar'd W-space systems controlled by the large alliances.
This. |
Kleb Siella
Caldari
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Posted - 2009.01.27 16:33:00 -
[2]
Originally by: Haniblecter Teg
There's 5,000 systems in EVE. How many times would you and your fleet have to enter and exit a wormhole until you get one whereyou wanted it?
Who's to say you'll get a new link immediately after?
This is part of the reason why it will just turn into a big alliance camp town. If the exit is anywhere in their space, friendly space, empire space, in space held by an alliance that couldn't fend them off (usually too far away for this to matter), or in space that is in jump range of their own then they could feasably mount an operation to load/offload.
The devs have said they'll always be a link.
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Kleb Siella
Caldari
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Posted - 2009.01.27 23:05:00 -
[3]
Originally by: permion
I see it as being very difficult for any one group to strangle hold w-space forever. Especially in a system where it's set up to almost completely favor an attacker over a defender(logging off is a ***ch).
Except that with what we know so far about the current system it's set up to almost completely favor a defender. I'm not saying that it's going to be particularily easy to do that, but this has been thrashed over so many times that I'm sick of it. Ultimately to me, it seems a huge underestimation of exactly how capable alot of the bigger alliances are at taking and holding space. It's not like they've had practice after all. That's enough for me, it's been going round in circles far too long as it is. |
Kleb Siella
Caldari
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Posted - 2009.01.28 21:16:00 -
[4]
My money's on the players. Always on the players. |
Kleb Siella
Caldari
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Posted - 2009.01.28 23:10:00 -
[5]
Originally by: Blastil
Originally by: ollobrains2
Im also interested in this new NPC type are they jove ships or a new enemy or a combination of existing factions simply going in and out of random wormholes.
Our corp is betting that the eve-gate will explode and let us back into the milky way galaxy and the people we pew pew will be Terrans.
That would be the Big Yellow Bus corp? |
Kleb Siella
Caldari
|
Posted - 2009.01.29 09:30:00 -
[6]
Originally by: Rex Lashar Which says that despite everything said, people have a hard time really believing that the only function of 2-way travel is permanent long term settlement.
I was actually assuming that they want to keep WH's bi-directional so that, at least those paying attention, would have reasonable opportunity to turn around and head back out. |
Kleb Siella
Caldari
|
Posted - 2009.01.29 09:32:00 -
[7]
Originally by: Carniflex
Originally by: ollobrains2 1/3 of the map is empire-low sec so u have a 1 in 3 chance of landing in non wormhole space if u live there u just find a favourable exit duck out grab some more fuel and go back in
Unless it has been closed while you are out grabbing that fuel ofc.
This is one of the weights in favour of current 0.0 power blocks. |
Kleb Siella
Caldari
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Posted - 2009.01.30 23:41:00 -
[8]
Originally by: Infinion Question: What will happen to multiple probe BPOs when the new scanning system is introduced? If I have 22 bpos of sift, comb, pursuit, and quest probes will they all just turn into the 2 types? In that case I should flog all of my bpos asap
They are considering what to do. I'd bank on them all being reduced along the lines you're thinking. |
Kleb Siella
Caldari
|
Posted - 2009.02.20 03:10:00 -
[9]
Nice save Mashimara. And no, I'm sure the Jove rather handily have some sort of WH jamming tech, no visiting them even via holes.
However I want to see if I have this right. There's no point trying to build a database of W-Space as they are a blank slate, upon which the random number generator paints a bunch of exploration sites. Leaving the 'normal' space of the system as having all the individuality of er... a blank slate? I was kind of hoping they'd be stuff to do in normal space, sights to see rather than just sites to see.
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